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Steam announcementView the game on SifterAugust 10, 2026

Bug fixes and hacked holo system improvement

Hello everyone! thanks so much for reporting all of these bugs, we are working hard to fix even more later!

Holos

  • Happy Hour now correctly modifies the shop price tag of the Energy Drinks in each shop. Prices also refresh correctly when Happy Hour is equipped or removed.
  • Mad Scientist now displays how many rounds remain before it breaks. A notification now identifies the Special Bullet it destroys.
  • Chameleon now reliably unlocks after purchasing every other required shop Holo. Existing saves that already meet the requirement are checked automatically.
  • Toasty! will no longer select Chonk Holos when creating a Hacked shop offer.
  • Hacked Holos are now included in the Holo count shown in Run Inventory Info. We want Hacked effects to avoid interacting with Chonk Holos so that Chonk’s two-slot drawback can’t be completely bypassed. We’ve been experimenting with this change since the demo to make Hacked holos a little more challenging while keeping them incredibly powerful and, well… Chonks are simply too big to hack, you know?
  • Witchcraft’s description now correctly displays its +0.2 Streak Bonus.
  • Unboxing’s description now clarifies that its effect activates when opening a box.

Achievements

  • Fixed an issue with the "The More, The Deadlier" achievement that made it incorrectly unlock with bullet modifiers.

Bosses and Rounds

  • Fixed an issue with endless bosses incorrectly awarding an automatic victory when his target-destruction or Holo-activation limit ended the round. Reaching the limit still ends the round, but the final score now correctly determines whether the round was won.
  • Round summaries now show the correct adjusted target score after accepting a "double the score requirement" challenge.

Gameplay Fixes

  • Cloned Giga Targets no longer become permanently larger with each new copy.
  • Fixed an issue with the Bunker Gun holo not locking the magazine after consuming an Expired Hacked Drink.
  • Improved the spawn animation of copied targets to prevent unintended size changes.

Menus/UI

  • Fixed the main menu disappearing when repeatedly pressing Escape during menu and Settings transitions.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.