← Gaming news
Steam announcementView the game on SifterSeptember 23, 2026

Devlog 23.09.2026

Tomorrow is release day :)

I polished the combat, cleaned up the levels, and tweaked the balance. I also got rid of some of the bugs. And finally, the F-word appeared. To quote one playtester: "For the first time, I caught myself having FUN mid-fight rather than just managing the encounter."

Overall, I'm quite happy with where it is right now. I wish I'd had more time to add way more spells and boons. The UI is still eye-scratchingly ugly.

I hope you'll have some fun with the game. I appreciate any feedback that helps me tweak and improve it on the march to full release.

Next Steps

I'm going to take a little break. After that, I think I'll focus on new boons and spells, the UI, and the remaining levels. And of course, I'll work in all the player feedback, if there is any.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.