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Steam announcementView the game on SifterSeptember 3, 2026

Collection Hints Update

This one is for the collectors. A lot of this update comes straight from feedback written up on the forums, so thanks for that.

Collection Hints

Undiscovered entries in the Collection now show hints instead of just "??". Goods tell you who makes them and roughly how. Monsters show their rarity, family and where they can drop. World entries hint at how they end up on your island.

Hints stay a bit vague until you have met the monster involved, so you get a direction to build in without spoiling the whole codex.

The Collection is now 100% completable

I went through every entry and made sure each one can be found in the game. The counts now match what is out there, so if you are chasing full completion, every "??" you see is obtainable.

Rarer finds, faster

When Worker Policies are offered at level ups and in Policy Packs, the roll now favours ones you have never discovered. Closing out those last few entries should take much less time.

Fixes

- The "Jumbo Pack" skill node now grants a Jumbo Pack, a 10 card pack with a guaranteed Epic and Rares. Sorry to everyone who bought the node on good faith before now! - The Kobold Scavenger now digs up Buried Treasure when placed near Desert, matching its description. It was fussier than it let on before.

If something in the Collection still feels impossible to find, shout on the forums. Cheers!

...

One more thing. A few of you have asked for a free play mode without the level caps, and I hear you. No promises yet, but it is on my radar and I am looking at how it could work.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.