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Steam announcementView the game on SifterAugust 18, 2026

Hotfix 1

Hotfix 1 - Worker Policies & tweaks

- Fixed "Cost Crackdown" not reducing pack token costs - it now takes 1 token off every pack (minimum 1).

- "Premium Recruitment" reworked: now a Rare policy that grants +20% rare monster chance in packs.

- Various worker policy fixes and pool tidy-ups behind the scenes.

- Some monsters worker too slow by default, mainly early game common workers. So I've reduced their default job timers.

- Stability: fixed a rare animation-pool cascade that could stall production after long sessions.

- Isolation mission: monsters that are frozen by isolation now show a clear "downed tools" indicator with a tooltip explaining why.

Thanks to everyone for reporting the issues you've encountered :)

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.