Changes
- Significantly improved CPU performance
- Added a new cloud-shadow system with better performance and visuals, replacing the previous system
- Added cloud shadows to the battle scenes, map previews, and the level editor
- Reduced the base damage of ranged units by 2 points
- Updated codex entries to reflect the changes to ranged units
- Adjusted color tone mapping
- Improved the water shader
Bug Fixes
- Fixed an issue where the global illumination setting did not work in the bridge battle scene
- Fixed various minor bugs
Old (1.0.1)
New (1.1.0)

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.