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Steam announcementView the game on SifterSeptember 26, 2026

Ver 1.0.2 Version Update

Hello, Elite Operatives!

Details of this update are as follows:

Experience Optimizations

  • Improved controller navigation in the Talent interface, making it easier to move focus within and between branches.
  • Improved the display position of talent details in the Talent interface when using a controller.
  • Optimized several multilingual text strings.
  • Slightly reduced the glow effect used to indicate newly acquired equipment in the Inventory.

Bug Fixes

  • Fixed an issue where Ling's manual melee attacks could stop unexpectedly during the sheathing animation and require another attack input to resume.
  • Fixed an issue where pressing Y during combat in certain situations after interacting with the Logistics Robot failed to toggle Auto-Fire and instead incorrectly opened the Dismantle confirmation prompt.
  • Fixed an issue where the Sell All confirmation prompt would not automatically close along with the Shop interface when moving away from the Shop during confirmation.
  • Fixed an issue where pressing Y to use Sell All while interacting with a Shop would fail if the controller focus was on an empty Inventory slot.
  • Fixed an issue where players could still interact with the Logistics Robot on the results screen in Purge Zone / Headhunt Assault.
  • Fixed an issue where the achievement “Gathering of Heroes” could not be completed.
  • Fixed an issue where the quest “Use Katerina to survive for 4 minutes without firing a single shot” could not be completed.
  • Fixed an issue where some Divine Tech abilities continued attacking monsters after the player character died.
  • Fixed an issue where the Shadow Quality setting was not applied correctly.

If you encounter any issues during gameplay, welcome to join our official discussion community, where you can discuss the game with other players.

Forms:

https://forms.office.com/r/jVC50yxVLn

Discord:

2pgames.net/discord

Ver 1.0.2

Version Date: 2026.9.26

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.