
Hello Squaddies. We’re back with Hotfix #2 for Update 10.6.
Today’s Hotfix addresses a server de-sync issue players and server hosters have been reporting.
We want to thank all the players who have taken the time to report issues in detail. Your reports have been of great benefit to our development team, helping us identify and address these problems as quickly as possible.
If you encounter an issue that hasn’t been resolved by this hotfix, We ask that you please continue contributing to existing threads and or starting new conversations in our Discord! Detailed reports and reproduction steps are incredibly helpful to our teams when investigating problems.
Thank you for your continued patience and for helping us make Squad a better game.
We appreciate your hard work Squaddies!
—The Offworld Team
🪖 SQUAD - UPDATE 10.6 - HOTFIX 2
FIXES
SERVER FIXES
- Fixed a server and client de-synchronization that would cause delayed teleportation and re-synchronization after being revived.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.