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Steam announcementView the game on SifterAugust 18, 2026

Patch V0.37.10

Hello everyone,

We’ve just released a small patch for the Invokyr demo with a few fixes and improvements.

Patch Notes

  • Gameplay and stability
  • Fixed monsters from a previous event spawning or respawning during the next event.
  • Defeated monsters can no longer complete queued attacks during their death sequence.
  • Fixed distorted or stretched player ragdolls.
  • Improved cleanup when ending, retrying, or disconnecting from a run, preventing lingering sounds, effects, and transition errors.
  • Ensured the Game Over screen still appears if its dialogue sequence fails.

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Visuals and UI

  • Fixed the Pharaoh mask in the Game Room.
  • Fixed password-popup localization.

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The Invokyr Team

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.