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Steam announcementScrap MechanicSeptember 18, 2026

Patch 1.0.6 (Updated September 21)

September 21:

We have applied a hotfix to this patch that resolves an issue preventing some Growlab doors from opening.

Hi Mechanics!

Patch 1.0.6 is now live!

Thank you for your patience, and an extra big thanks to everyone who jumped onto the test branch and helped us test the patch.

If your save file was negatively affected by the initial release of this patch, please click the link below to read our previous community note for more information.

https://store.steampowered.com/news/app/387990/view/689768324345626792

The next batch of fixes is already in the works, so keep an eye on the Community page for more information. In the meantime, thank you for your continued support and feedback!

New Creative Parts

  • Added Minerbot, Green Tapebot, Yellow Tapebot, Blue Totebot, Yellow Totebot, Cablebot, Cablebot Multi and Red Totebot capsules

Broken Save Files

  • Fixed an issue that caused some save files to crash the game when being loaded

Physics

  • Fixed an issue that could cause creations to jitter when standing on static, player-built floors
  • Fixed an issue that could cause the player to get stuck and/or take damage when traversing small gaps
  • Limited character acceleration from stepping onto a fast moving object
  • Fixed a bug where characters gained speed when tumbling

Challenge Mode

  • Fixed an issue that could prevent Challenges from starting, finishing, or resetting properly.
  • Fixed an issue that caused user-created challenges to not be completable
  • Fixed save and load issues with custom challenges

Gameplay, Items, and Interactions

  • Beehives and Freezers can now be harvested with the Vacuum Pump and by the Large Chest
  • Fixed Portable Craftbots being indestructible and can now be placed with the Lift
  • Alarm clock should now be silent in mute mode
  • Suspensions with Bearings can be properly driven by all engines
  • Fixed the Bearing on Suspension with Bearing so it no longer rotates in the opposite direction
  • Growbeds now use the same harvest drop rates as normal soil
  • The Boombox now continues playing when placed on the Lift
  • Thrusters should now properly take fuel from chained fuel containers
  • Thrusters now properly give back the remaining gas when picked up
  • Engines no longer consume fuel from braking forces applied while the engine is turned off
  • Ore Collector will no longer rearrange itself when taking out from it
  • Fixed an issue that caused Refinery and Ore Crusher to continue consuming from collectors when out of range
  • The Refinery and Ore Crusher now prioritize connected external chests before using their internal storage
  • Removed duplicate Fridge and Sink recipes
  • Fixed locked items appearing in the wrong recipe list and preventing their schematics from working correctly
  • Fixed Creative and Survival Mountable Spudguns compatibility when importing creations of the Lift or in the Garage
  • Fixed an issue that caused bone artifacts to not render correctly in first-person
  • Fixed Sawbot unlock slots displaying the wrong unlock level
  • Fixed growable plant rendering issues
  • The visualisation when carrying the glowbug is now a glowbug instead of a cube
  • Sawbot effects should now follow the Sawbot when on a moving creation
  • Fixed an issue where corrupted item inventories could prevent items from being picked up
  • Carryable items can no longer be duplicated by rapid placement input

Quests and Progression

  • Fixed an issue that could cause growlab elevators to be inaccessible
  • Smashing a growlab Balloon Crate and exiting through the entrance elevator counts as completing the growlab
  • Fixed an issue with missing Glowbug in a builder quest
  • Fixed the Built to Last quest not activating correctly after loading a save
  • Fixed an issue that prevented builder quests from being marked as completed
  • Fixed Mining Hub activation lever not showing up
  • Fixed an issue that could cause a door in a specific area of the mines to close and trap players and creations
  • Fixed a softlock in The Stench quest
  • Fixed an issue that blocked progression in the end quest
  • Babywoc despawns when the ending cinematic starts

Achievements

  • Fixed an issue where previously unlocked achievements were not synchronized correctly when loading a save
  • Auto-created blocks should now properly count towards the achievement

Mod Tool

  • Fixed issues with creating and uploading mods with the Mod Tool
  • Fixed Mod Tool Tile Editor prefab and blueprint icons not being generated

Stability and Other Fixes

  • Fixed an issue where the max HP did not reset when dying when having the HP buff
  • Fixed a crash that could occur when welding pieces together on the Lift while another player was modifying the creation
  • Fixed an issue that could cause enemies to stop spawning
  • Various seekerbot stability fixes
  • Various miscellaneous crash and stability fixes

If you have found a bug that needs fixing, please email bugs@axolotgames.com

Please provide:

  • A description of the bug.
  • The log file from that session.
  • The save file.

File Locations:

  • Log file directory: C:\\Program Files (x86)\\Steam\\steamapps\\common\\Scrap Mechanic\\Logs
  • Save file directory: C:\\Users\\<USERNAME>\\AppData\\Roaming\\Axolot Games\\Scrap Mechanic\\User\\User_<STEAMID>\\Save\\Survival

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.