News about the game's development progress.
Hello everyone!
You're probably wondering: what's going on with the game? Is it dead?
Not at all! Work continues harder than ever!
Right now, version 0.45 is already finished. That's another 3,000 renders and 45 animations on top of the content already uploaded to Steam as the demo.
In total, the game already has 89 animations and about 4,000 renders.
My plan is to make around 200 animations and 10,000 renders for this game. The numbers are approximate, because even I don't know exactly how much content there will be in the end.
New scenes have been added — at home during breakfast:

The heroine making plans for the future at home:

At the hospital:


At the agency:

At the store:

At Angel's home:

A huge scene at the casino and at an underground auction:


And once again at Angel's home:

You may ask: "How do you plan to finish the game this year? You've done less than half, and it's already July!"
The truth is, I'm actively trying to bring in 3D artists to help me create renders. It doesn't always work out well, since I'm quite demanding about the quality of posing and the portrayal of emotions. But I'm still trying to find someone who will work with me long-term.
Besides that, organizational work and preparation take up a lot of time. There's already less of it now. I recently came back from vacation, so I hope the pace of development will pick up even more.
But we are definitely aiming for the end of the year. Unfortunately, finishing the game by autumn is no longer possible.
At best, it could be released in Early Access, but for now I don't want to do that.
So we'll try to work better, harder, and faster.
Let's stay in touch! You can read the news and follow updates on my website:
https://gpoint.zone/
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.