Updated -Vendors remove crafted potions from their inventory every day when their inventory resets to prevent extremely large inventory sizes. More work to come on this front. -Tapping the weapon wheel key now toggles last equipped weapon -Perk menu now has tab for owned perks, unowned perks, and displays number of perk points remaining -Skills and skill descriptions exported for localization -Equipment bonuses moved panels to allow for longer item descriptions -Low-stamina now has a tutorial explaining what it does -Cut flora now persists across saves and reloads -Additional voices have been re-cut and re-edited
Fixed -Co-Op guests no longer appear naked on join -Removed Co-Op jitter on death -Illegal-to-take items should always give the 'steal' prompt -NPCs don't count as dead for a single tick on load -Moonface no longer swarmed by town guards -Well Taint state persistent across saves -Crafted spells now have an inventory graphic -Frogs no longer drop three legs -Frigid broadsword does frost damage -Some collisions and blocked hallways fixed -Save menu now focuses the right save on mouseover -A door that required a key can now be lockpicked -Nur-Hasmal Greaves occasionally could not be obtained
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.