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Steam announcementView the game on SifterOctober 5, 2026

Deck & Conn v1.2.5 is live!

Next update on the 1.2 branch is live. This may be the last 1.2.x update unless any critical bugs are reported, I'm now working on the 1.3 "Crew" update for the remainder of the week. As always, I'll post progress updates on the Dev Updates pinned thread on the discussion forums.

VERSION 1.2.5 Changes: * Added option (on by default) to center on any ships firing weapons during end of turn animations * Expanded OPAREA C3 to increase events in that area Fixes: * Added some missing reports when enemy vessels fire torpedoes * When going to a single mission from a dynamic patrol, dynamic patrol glyphs on the map are now cleared * Repair messages on the status ticker clear during the correct turn instead of lagging * Fixed airlock computer not updating on first loading a suspended patrol * Off-screen arrows correctly appear/update dynamically after each movement during end of turn animations

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.