UPDATE + ONEDOTTWO > CONTROLLER REBINDING
- Added simple support for controller input rebindingMovement inputs are not supported at this time. Swapping L/R stick inputs may be added in the future. Please try this out and let me know if you find any issues, especially with keyboard/controller bindings interfering with each other & button prompt visuals! - Separated "default" keybind button to only reset their respective input category - Optimized ghost afterimage effect, fixing the duplicate arm visual error - Fixed seethrough geometry on 1-1 - Minor 3-2 geometry changes
just a crab in a bucket with a puncture chewing every ear off in the function
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