Fixed minor visual and staging issues during gameplay sequences, specifically removing two unselectable black option elements.
Originally, these two options were intended as a stylistic staging choice; however, their emotional impact on certain players far exceeded the development team's expectations. Introducing this level of intensity in the early-to-mid game indeed went beyond our original plan. We noticed that upon encountering these black options, some players felt too heavy-hearted to continue experiencing the subsequent content.
In order to allow more players to enjoy the rest of the story, we have decided to remove the black options. Thank you all for your understanding! 🙏
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.