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Steam announcementView the game on SifterOctober 2, 2026

A second patch has been released with some bug fixes and small changes

I've been hard at work on a new patch with some more bug fixes and small changes! Patch notes are below:

BUG FIXES:

-Some players did not receive their trinkets as a reward for returning lost spirits. If this happened to you, loading into the game with the new build should now add these missing trinkets to your inventory. This bug likely happened if you left the room before collecting the reward. -Fixed a bug where it would replay your death animation if you teleported while dying.

-Fixed a bug where entering the spa water did not heal the player -Fixed an issue where the pricing of items in the shop sometimes did not match -Fixed a bug where healing during a "Complete without taking damage" challenge would end the fight.

-Removed a leftover debug that skipped the storyline involving piecing Looter back together.

-Fixed some spots where the player could get stuck -Fixed a bug where the Melted Candle trinket would not always work properly when upgraded -Fixed a missing glyph in the Traditional Chinese translation

-Altered the way the in-game timer counts up, since there was a bug with it counting up on the menu.

-Prevented you from opening the map on the main menu screen

-Fixed a bug where the stone ball can get stuck inside of a platform in Autumn Forest

-I had reports of users getting stuck during the Dollmaker boss fight. I couldn't reproduce but I made some changes that should hopefully prevent this from happening.

-The game no longer will show a lock icon on the map after defeating the queen (only when starting a new game). This wasn't a bug, but it was confusing so I changed it. -Fixed a bug where it would lock you out of an achievement if you save/exited or teleported away during the campfire scene in the bog. When you load into a save file, it should re-trigger this achievement.

-Fixed various small visual issues and inconsistencies

OTHER CHANGES: -Teleporting now refills your flaming vessels -Updated the Japanese translation -On easy difficulty, the Innkeeper chase now has checkpoints

I'm still going through reports but this should be the bulk of issues I saw reported. Thanks so much! -Kyle

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.