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Steam announcementView the game on SifterSeptember 19, 2026

Hotfix 0.9.13 is live!

Hi everyone!

This update brings damage numbers, new leaderboard options, performance improvements, and further Overtime balancing, alongside bug fixes and other quality-of-life improvements. Check out all the changes below!

🛠️ Bug Fixes

- Added a check to keep the player inside the map - Fixed the Overworld close-biome button so driving resumes properly - Fixed boss spawn positioning - Fixed missing DFI fog in the Overworld - Added localization placeholders for new options

🎮 UI & Quality of Life - Added a damage numbers system (you can enable it in the settings tab) - Added an option to hide the leaderboard on the start screen, biome UI, and end screen (in settings or directly at the leaderboard) - Locked module options are no longer displayed - Increased POI marker distances - Added a few Overworld colliders - Added simple visual details to the Overworld

🚀 Performance & Stability - Improved performance while the game is left idle (please check on your system if it works!)

🏆 Score & Validation - Added a score legitimacy checker to prevent cheating

💰 Rewards - All bosses now drop at least 50 silver

⚖️ Balancing

- Side Arms Module: Buffed base auto-attack speed from 3.0s → 2.5s - Slightly nerfed Bronze Mortar in overtime - Slightly nerfed Silver Mortar in overtime - Nerfed Golden "Metzler" in overtime

⏱️ Overtime - Iterated on Overtime for Grassland, Desert, and Darkforest - Added Epic Red Overtime "Metzler" for the late game

We're also working on our road map, which we'll share with you early next week!

Thank you for your patience and your feedback!

Team Randwerk

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.