-Added a progress reset button. ○ Located in the main menu. -Fixed music volume settings errors. -Game economy and balance adjustments: ○ Weapon and resource buy/sell prices. ○ Experience points gained from killing the Canyon boss. ○ Increased HP for level 2 and level 3 robots. ○ Changes to loot drops from Drones and Bosses. -Increased the time between receiving starter packs to 20 minutes. -Added an information panel for the furnace. -Fixed weapon reloading when the magazine is detached. -Fixed reloading for single-shot weapons - Wolverine and Sniper Rifle Seam. -Fixed zombie aggro bug after taking damage (from the first player on the server). -Refactored behavior of level 2 and level 3 robots. -Added alert messages when accepting and completing quests from NPCs. -Fixed display of previous workbench level-up when interacting with workbench. -Fixed disappearing Steam lobby button. -Change in server latency error.
Known Issues
-"Orange mountains" and spectator mode appearing when entering or leaving the lobby. ○ It is also possible if the ping is too high or the connection is unstable. -There is an error in the graphics settings (it is very rare). -Rebinding the E key. -Other issues to be added later.
In development
-Added new items to the building system. -Increased difficulty of the Canyon map. -Vertical expansion of all maps. -New enemies, loot, crafting recipes, companions, and dungeons. -Preparation of new content. -Rebalanced weapons to favor crafted ones.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.