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Steam announcementView the game on SifterSeptember 14, 2026

Post multiplayer patch 4

UPDATE

Change log: * fixed leaderboard crash * Performance: Removed build order city references * fixed: faction diplomacy select city highlights errors

Network issues (Must start a new save to see the loading issues fixed) * Fixed build order client read crash * Fixed: City automation becomes unchecked. * Fixed: Postal service settings revert to automatic. * Fixed: Tags are not saved. * Fixed: Additional resource storage is not saved * Fixed: City guards are not visible on the ramparts * Fixed: build orders end up below ground * Fixed: resource processing off bounds crash * fixed: end empty net session crash

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.