Patch v1.0.20
Released on 9/29/2026
Graphics optimization, more QoL & Bug fixes.
Graphics Optimization
For best performance, set Frame Rate to Capped (60fps)!
Overall GPU load should be decreased by 25-50% (depending on level). This was tested on the machines I have available, and could vary based on your specific hardware.
Quality of Life Improvements
- Artifact Selection: Your last used Artifacts are now saved and auto-selected when creating a new party/game
- Armor / Thorns: Armor now mitigates Thorns damage received at a 1:1 ratio (1 Armor reduces Thorns taken by 1).
- Endless Leaderboard: The leaderboard can now be viewed during your run, located in the Pause menu.
- Chest Auto-loot: Items auto-looted from a chest now show up in the Rewards screen so players can see their obtained loot and know that it's working
- Ultimate Ability Preview: Ultimate Abilities for each subclass now show up in the Loadout Management screen. Players can now see what Ultimate Ability will be active when selecting their Subclass.
Bug Fixes
- Hungering Flame (Wizard) now properly triggers with damage procc'ing items when dealing damage (ie. Anomaly, Band of the Raging Storm)
- Movement Bar for your friend's heroes now updates properly in Multiplayer
- Heightened Senses (Ranger) now correctly stacks damage bonus if cast multiple times per turn
- Improved multiple ability debuff descriptions (ie. Rupturing Shot, Sense Weakness) to explain their specific mechanics (ie. Ruptured, Pinpoint)
- Unbreakable Strength (Item) now properly stacks when wearing multiple copies
- Fixed Death's Call (Assassin Ultimate) not applying multi-hit damage to the marked target
- Map button now appears when using the Upgrade Site for you to view while upgrading abilities
- Increased Steelfang's hitbox size to properly match his wide stance
- Fixed an issue with Blessing Previews appearing incorrectly when choosing Blessings via the starting hooded figure
- Fixed Purge (Wizard) not applying multiple Shield per debuff cleansed
- Fixed Heaven's Descent (Paladin) not applying bonus damage to Shattered enemies
- Fixed Spirit Guardian (Monk) not properly applying Shield Generation to the Shield it created via damage dealt
- Fixed Soothsayer's Emblem (Item) to properly trigger when ending turn without Shield
- Fixed Flash Freeze (Wizard) where it sometimes would not include bonus damage from freshly applied Frostbite stacks
- Fixed Avenging Wrath (Paladin) not stacking Thorns when cast multiple times per turn
- Endless Shop Merchant no longer consumes your item remembrance when refreshing his stock
Balance Adjustments
- Assassin:
- Venomancer (Trait): Virulent Poison is no longer inflicted to allies when poisoning heroes (ie. Noxious Ring, etc.)
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Ring of Reckless Abandon (Item): Rarity Epic -> Rare
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Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.