← Gaming news
Steam announcementPEAKSeptember 28, 2026

Patch 2.5.a

Bug Fixes

  • Reconnecting players will no longer come back dead in cases where they should still be alive
  • Fixed bug where players loading a save from the Citadel campfire could not earn the Medieval History badge
  • Cloned items with fuel should no longer spontaneously recharge
  • Fixed some visual artifacts with the lava streams in the Kiln
  • Optimized several meshes in the final biome
  • Players attempting to connect to a game in a different part of the world will no longer get stuck on the Loading screen
  • Fixed a case where attempting to join a room code that doesn't exist would break your menu buttons
  • Fixed an issue where reconnecting or loading a save as a skeleton would sometimes instantly kill you

Misc.

  • Reduced the amount of fall damage a player takes when leaving an anti-sphere
  • Restored original menu music

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.