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Patch Notes #1 [Build 6:43PM September 23]
Welcome to the first patch! Just addressing some small bugs and quality of life improvements. More to come!
- Added additional logic to stop the "blank challenge" bug during the hybrid tutorial
- Mouse cursor now locked to the game window when fullscreen, good for those playing on multi monitor set ups
- Wind changing frequency reduced (stable wait time was 15/25 seconds, now 25/40)
- Crosswind bounty can no longer by completed by hitting the ball in the water. It also has a helper arrow showing you which flag you are aiming for
- Trickster bounty completion detection improved
- All one time achievements can now trigger retroactively if your achievements did not unlock for some reason.
- Mouse cursor no longer appears during dialogue (fun fact, this is because at one stage there were dialogue trees...)
- Made the first person camera movement when looking around smoother for some players who were experiencing a jittery camera
- Can no longer quit a bounty while walking by holding down space
- Updated text on My First Multihit to make it a bit more obvious that it has two parts
- Updated text on Great Explorer to make it clearer you shouldn't be aiming for Hole 2
- Fixed some typos
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.