Hey everyone!
It's been brought to our attention that there are a couple of immersion-breaking, and potentially progression-breaking bugs in the game related to Okko dying.
1) Okko dies and does not respawn properly.
2) Okko has defeated a boss, and still takes a hit, and dies after the boss dies.
Depending on how #2 shakes out, such as whether Okko is granted the new Ability after the battle, this could be progression-breaking.
We're looking into these issues and will fix them as soon as possible!
Thank you for reporting these. Somehow, we didn't encounter them, despite months and months of QA leading up to launch. But I guess that's how these things go sometimes.
If you find anything else, please mention it in the Discussions area on Steam, or you can reach out to us on Twitter/X as well.
-- FFI Team
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.