Update #41 - Believe It or not, more fixes
Hello there,
We keep fixing more bugs and creating new tickets to investigate additional issues based on your reports and feedback on the game. Again, a big thanks to all of you.
See you around ^-^
Economy
- Fixed the tooltip of the partner trait for the Sandshapers (Thanks Belgo for the report!)
- Fixed the “Warbeast Clinic” improvement effect
- Added breakdown on the corpse resource
- Added more information in the breakdown of the Observatory yields
Military
- Fixed “Necrotic Rituals” skill tooltip
- Added equipment drop to world heroes and the Keeper of the depths
- Fixed “Unleashed Hord” giving move speed bonus inside of battle instead of outside
Quests and events
- Fixed the trait given in the Awakening quest for the Sandshapers
- Balanced “A Special Crop” equipment drop
AI
- Fixed an issue where armies could move on damaged districts
- Fixed an issue where the AI would launch a sortie even though it would lose the resulting battle
Necrophage
- Updated the hard influence cap for burrow and nest to 1000 instead of 250
- Fixed corpses gain feedbacked twice
General UI
- Added nested tooltip to “Divine Monument”
- Fixed scrollbar not resetting in the news pop up when switching between news
- Fixed the icon of the skill “Eye for Weaknesses”
- Fixed crash happening when a lobby would have an empty name
- Fixed missing texts for empire approval status
- Fixed issues in tutorial if you have changed your interface layout
Custom Factions
- Improved the gamepad navigation in the traits, the Affinity and the Military options in the custom factions creation menu (Thanks Julias550 for the report!)
- Fixed updated the faction affinity would not update the icon of the faction in the lobby
Misc
- Fixed 25 additional technical issues, including crashes, exceptions, and stability problems
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Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.