Scavland: One Month in Early Access! Our Roadmap Is Here!
ONE MONTH OF SCAVLAND! THANK YOU!
Today marks one month since Scavland entered Early Access!
What a month it has been! From the excitement of launch to the updates, improvements, feedback, and incredible support we've received, it's been an amazing experience for our entire team.
Over the past month, we've been listening closely to your feedback, addressing issues, improving existing systems, and working on the features you've been asking for.
And to celebrate this milestone, we have some exciting things to share with you!
🗺️OUR NEW WEBSITE & ROADMAP ARE LIVE!
It's finally here!
Our brand-new Scavland website is officially live, and with it comes one of the most requested things from our community: THE ROADMAP!
You can now explore our upcoming major updates and click on each Roadmap item to discover more about the features and content we're planning to introduce.
A few important things to mention:
This is only the beginning! Most major updates will also introduce new locations, biomes, creatures, weapons, equipment, and plenty of other content beyond their main features.
The Roadmap will continue to evolve. We'll be adding more details, expanding individual updates, and revealing additional plans as development progresses.
We want the Roadmap to give you a clearer picture of where Scavland is heading while leaving room for your feedback to continue shaping development.
🌐EXPLORE OUR NEW WEBSITE AND ROADMAP
We also have some exciting things happening in the next few days!
Our next game update is already prepared and ready to drop (Community Picks #1), but we're planning something special to accompany its release: our very first Video DevLog!
Don't worry, the traditional changelog isn't going anywhere. We'll still publish the full list of changes for those who want every detail.
However, we want to go beyond written patch notes and start showing you what we're working on in a more dynamic and creative way.
We're investing more effort into video production and marketing, creating a new way for you to follow development, see upcoming features in action, and get a closer look at how Scavland continues to evolve.
This is something we're very excited about, and we hope you'll enjoy what we're preparing!
🎉THANK YOU FOR AN INCREDIBLE FIRST MONTH!
Most importantly, we want to take a moment to thank every single one of you.
Whether you've been playing since day one, reporting bugs, sharing suggestions, leaving reviews, creating videos, or simply sending us encouraging messages, you've helped shape Scavland throughout this first month.
We know there's still plenty of work ahead of us. There are systems to improve, content to expand, issues to resolve, and many features we want to bring into the game.
But seeing the community grow, reading your feedback, and watching you explore Zalesye has made this first month incredibly special for our entire team.
And like I keep saying...
🚀THIS IS JUST THE BEGINNING!
We have so much planned for Scavland, and I think we all know just how great this game can become.
New locations, new biomes, new creatures, new weapons, major gameplay systems, and countless improvements are waiting ahead.
We're committed to making Scavland the game we've always envisioned, and we're incredibly grateful to have you alongside us on that journey.
Thank you for believing in Scavland and for supporting our team.
Here's to many more months and years exploring Scavland!
Cheers, Lucas & the NoShadow Team
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.