Hello! Added:
- Snow And Blizzards: Rain falls as snow and storms become blizzards over cold ground. Blizzards still throw lightning.
- Atmosphere: Every land and every sky now tints the world. Colour, fog and the sky shift as you travel or as a front rolls in. Trees bend harder in bad weather.
- World Window: New "World" button. The three camps' might, six traits of the world, and all 50 lands with their Might, Stability and Influence.
- Troops: New Troops tab. Every Imperial city has its own recruit tree, each soldier showing his weapon, armour and mount.
- Faction Posts: New Posts tab. Who holds each office of a settlement.
- Ashen Reaper: A new world boss.
- Equipment: Flask and Waterskin slots added to the paperdoll.
Fixed & Improved:
- Invasions spawned at level 1 everywhere, even on land raised to 400. An incursion is now as strong as the ground it lands on.
- Quest cards promised level 1 and level-1 rewards for the first minutes of a session, then the desk refused the work. The world's levels now arrive the moment you enter.
- The place readout said "Beast levels: 1 to 1" above "Level here: 220". Both rows now tell the truth.
- Patrols take the level of the region they ride through, not of the village they left.
- Mounts now heal on their own.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.