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Steam announcementView the game on SifterAugust 16, 2026

Update 1.18

Hello!

Added:

  • Balance Adjustments: General balance changes, fixed blue attributes on stats, and rebalanced stats per level-up.
  • Animated Emojis: Added animated emojis to chat.
  • Quivers & Arrows: Fixed a quiver bug. Added a one-button feature in the inventory to auto-arrange arrows into quivers. Arrows shot at a mob now drop back down when it dies.
  • Inventory Improvements: Added item sorting and filtering in the inventory.
  • Map Collision: Adjusted map collisions so small objects take up less physical space. Mushrooms now take up 1 tile instead of 2–4.
  • GPU Detection: Added display of the specific GPU being used. The engine now prefers launching on a dedicated GPU (an issue observed on laptops).
  • Gear Stats: Blue stats on belts, shields on the back, and weapons on the back are now correctly accounted for. Removed debuffs from blue attributes; they now only grant positive effects. Fixed a bug with empty blue attributes.
  • Race Animations: Added more animations for races (471 out of 680 done — 69%). 209 remain without animations.
  • Translations: Fixed translations, especially Asian languages.
  • Starting NPCs: Buffed starting NPCs. Previously they displayed as level 40–50 but actually had level 1 stats. Better not try attacking them now!

Fixed & Improved:

  • Fixed death-related bugs.
  • Fixed item linking bug.
  • Expanded chat history to hold longer conversations.
  • Fixed body requirements for quivers and bags.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.