The Weekly Grind - Sept 29, 2026
Welcome back to The Weekly Grind, San Vanners!
Let’s roll!
What’s going on?
Week 4 of Season 5 is here! Don’t forget, the Season 5 blog has the details for this season. Patch notes for Update 0.32.2 went live on Monday, and the update is now live for all platforms. The mid-season blog is in progress to get you ready for update 0.32.5, and the team is preparing to reveal the mid-season event (details to come in the next few weeks).
The team is working on the bugs you’ve reported, so keep sharing your bugs/issues so we can squash ‘em flat.
ICYMI - skate. is PS5 Pro Enhanced Certified
With 0.32.0, skate. received PS5 Pro Enhanced Certification, with the following enhancements
- Ability to switch between 60 and 120fps
- Increased resolution
- Better ray tracing and global illumination quality
- Better shadow and texture quality
- Improved motion blur
- We auto-detect 120hz TVs and set it to that framerate
This is specifically for the PS5 Pro.
Let’s dive right into the calendar.
Weekly Calendar
- The Weekly Grind returns (that’s today!)
- New Weekly Bounties (also today!)
- Update 0.32.2 Patch Notes - Sept 28, 2026
- Update 0.32.2 - Sept 29, 2026
- REMINDER: Year 1 Drop* - login before Oct 23 for your free Year 1 Bundle (deck, hat, and hoodie)
Coming Up
- Brand Partner Realistic Video Contests (more details soon)
- Primitive Realistic Video Contest starts Oct 6
- Welcome Realistic Video Contest starts Oct 13
- Baker Realistic Video Contest starts in November
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Mid-Season Blog 0.32.5 - Oct 8
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Update 0.32.5 Patch Notes - Oct 12
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Update 0.32.5 - Oct 13
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The Weekly Grind Interviews
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What other types of interviews would you want to see? Let us know - gameplay, tricks, world design, etc.
Year 1 Drop*
It’s been a year since skate. has been in Early Access, and to celebrate and thank everyone for rolling with us, we’re giving everyone a 1 Year Anniversary pack. Log in before Oct 23, 2026, for your free Year 1 Bundle (the Year 6 deck, Skate or Die hat, and black hoodie).

More content from the skate. community!
We wanted to share a few pieces of content that caught our eye. Remember: if you want to be featured in The Weekly Grind, make sure to share yours (screenshots, videos, clips) via skate.reel.

Boomboxplant. That's a thing, right? Credit: neto BR

Alley shenanigans, Credit: cyclone

Droppin' beats with Squatch, Credit: S14SH
Part of The Weekly Grind will be dedicated to sharing the current Known Issues the team is tracking, any active deployments/fixes, and next steps.
Known Issues
Still Being Investigated:
- Some Players are unable to export in MP4 Format.
- Workaround PC ONLY: Using WebM format when exporting works.
- Workaround on Xbox: Go to your Xbox Dashboard> Settings> Captures. Check that the setting says "Captures by Me and Games," not just "Captures by Me."
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Changing the graphics preset doesn’t update the settings shown at the bottom of the Graphics screen as it should.
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Tailslides and Noseslides are not correctly detected when approaching a ledge from its end.
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Wallride detection often causes the skater to flip unnaturally.
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The Smith-to-Tailslide task often fails to register when performed correctly.
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Quick Ollie/Nollie into No-Foot Grab results in leg clipping on the board.
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Some flip trick animations appear different in the Replay Editor when done by other skaters.
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Some specific landing animations make the skater's upper body snap upright immediately.
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Game intermittently fails to enter Quick Drop mode from the radial menu
- Workaround: Hold the D-Pad Left to enter Quick Drop mode.
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Switch or nollie 360 inward heelflip rotates the skater if PS5 power saving is enabled.
- Workaround: Disable Power Saver for skate.
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Skater spawns off-board, and camera tracking freezes when resetting the Session Marker set at a ledge in drop-in position.
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Skater accelerates on a specific circular brick planter after landing a grind or slide trick.
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Rarely does the title crash when you select San Vansterdam at the Ferry Terminal in SUMR Camp.
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Mini stutters are present while traversing the map on Xbox One.
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skate.Pass shortcut does not work when opening the Bounties menu from the D-Pad.
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The parental restriction on console communication doesn't affect in-game settings or functionality.
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When the field of view is set above 90, LOD causes aggressive texture changes each time the skater switches from onboard to offboard.
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Gen 4 console users can get stuck on loading screens, while Gen 5 console and PC users frequently use co-op travels.
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The prompt received after being kicked states that users don't have access to San Vansterdam, rather than the location they attempted to enter without access.
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Block Party UI fails to appear when spawning inside an active Block Party.
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Borderless full-screen mode accidentally uses the last resolution set by the Full Screen resolution
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Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.