- A bug prevented players from leaving the first puzzle; cards can no longer be moved until all of them have been placed.
- Enemy adjustments:
- The witch's movement speed has been reduced, and some have been removed from the hospital area.
- The walker's movement speed has been increased.
- The Heavy Walker's speed has been increased.
- Enemies are now less likely to hear you when walking or running.
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Fixed camera angles have been removed from the hospital library.
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A bug allowed key items to be placed in the wrong puzzles.
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The arrows in the main menu's settings screen are now clickable buttons.
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The player now makes slightly less noise when walking and running.
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Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.