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Steam announcementView the game on SifterAugust 8, 2026

Maintenence Patch - August 8, 2026

211.51

  • Effects that increase the size of damage dice now apply to arc winders.
  • Irisdual beam now interrupts auto-actions.
  • Gigantic creatures are now transmuted into gigantic gems.
  • You can no longer become hotter than the surface of the sun (but you may still become much colder than absolute zero).
  • Wakeful effects no longer apply multiple times.
  • Fixed a bug that caused holy places to become hostile after a save cycle.
  • Fixed a bug that caused you to get Schemasoft benefits if your clones installed the implant.
  • Fixed a bug that caused zones to permanently freeze over.
  • Fixed a bug that caused horns to fail to regrow in some situations.
  • Fixed a bug that caused spacetime vortices to play their sound even when sound effects were disabled.
  • Added IPartExtension<T> and IEffectExtension<T>, which are automatically added and removed together with their parent component.
  • Unused camera shaders are no longer stripped.
  • Fixed a bug that caused scribed components to leave out a field defined under another non-serialized field.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.