CAT ME IF YOU CAN IS NOW AVAILABLE! 😻
Hey everyone,
Cat Me If You Can is out now!
Jump into our cozy black and white worlds, grab your gear and go hunting for amazing cat photos 📸
🗺️ 9 handcrafted levels spread across 3 uniquely themed worlds
🐱 Over 725 cats to find, photograph and love
🔍 More than 50 quests and puzzles to solve
⏱️ 10 - 15 hours of expected playtime (if you don’t spam the hint system 😉)
🐾 Slow down & enjoy the scenery and every little hidden detail in the world
Watch on YouTube ↗We can't wait to hear what you think of it all!
Join us on Discord, be part of the community and share your cat photos! ✨
LISTEN TO THE MUSIC
Buying our game already means the world to us!
If you'd like to support us even further, we've put together a soundtrack DLC: Over 60 minutes of original music written for Cat Me If You Can by our amazing composer and sound designer, Adam Goik 🎶
Open this on SifterFRIENDS OF CAT ME IF YOU CAN
You can grab Cat Me If You Can at an even bigger discount when getting it in a bundle with one of our friends:
- Lost and Found Co.
- Hozy
- Cat Mail Co.
- Birdwatching Notebook
- CATO: Buttered Cat
- Cats & Cups
- Ship, Inc.
- Whisper of the House
- Cat Chess
- Replicat
We are certain that if you love any of these games, you'll love Cat Me If You Can as well and vice versa! 😻
PSA: MOTION SICKNESS
Over the past few months, a handful of demo players have told us they felt motion sick while playing. We think it comes down to the combination of our black-and-white art style and the first-person camera.
So we've added a few options. If you're feeling queasy, try these:
- Switch colour modes, thesepia mode was built specifically for this.
- Widen your FOV.
- Turn off Motion Blur.
- Turn on "Always show reticle", to have a center point to focus on.
You'll find all of these in the options menu.
If none of it helps, let us know on Discord what else we can do to ease this sensation!
See you out there, camera in hand. 📷
Cheers,The Cosmic Stag Team 🐾
P.S. Cat Me If You Can will also release on Nintendo Switch and Xbox Series X/S later this year.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.