← Gaming news
Steam announcementView the game on SifterOctober 6, 2026

ACTION GAME MAKER G 2.0.2 Patch Notes

ACTION GAME MAKER G 2.0.2 Patch Notes

Thank you for using ACTION GAME MAKER G! Version 2.0.2 is now available. Here are the main changes.

Improvements

  • Column labels are now displayed for Project Variables and Project Switches in the Change Variable/Switch window.
  • The "Export for AI" feature can now generate documentation for chat-based AI assistants.
  • In game scenes that use a Start Point, if a player object is already placed in the scene, that object is now used instead of creating a new one.

Bug Fixes

  • Fixed an issue where game speed changes were not reset by Quick Restart and kept stacking up.
  • Fixed a crash that occurred when an object was created in the same frame that an object was destroyed (for example, when using sublayers).
  • Fixed an issue where "Do Not Revive" objects destroyed in another scene came back after saving and loading.
  • Fixed a crash that occurred when loading save data made in a different scene with "Load Saved Scene" turned off, if the parent node of a saved object did not exist.

Thank you for your continued support of ACTION GAME MAKER G!

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.