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Steam announcementView the game on SifterSeptember 27, 2026

Dev Update [REL.1.2.0a10] - 27.09.2026

This is a _dev-only update, mostly for accountability and to mark the end of the week.

I'm about 40/120 on the new content in the _dev branch (see here). There are no new Cores yet, but the new nodes and items feel fresh and fun to use. Aspects not as much, but we'll get there.

The plan for next week is to merge all changes from the _dev branch onto a release as REL.1.2. Most of the new content will stay hidden (there's no art). But there are quite a few bugfixes and small changes. The game also runs much faster now (thanks to Andrew).

## [REL.1.2.0a10] - DEV BRANCH ONLY ###Added - Dividend Digest(loot): Collect 5 Data, gain Data Overflow as 10*X Credits; ###Changed - Contract Loophole(data): Data gain ignores Firewall; - Sim Card(loot): Restore 4 Link, gain Link Overflow as 10*X Credits; - Beholders(depth-3): Protected added, activation cost changes to 2 Data; - Max difficulty: add random hostile nodes; ###Fixed - many small things;

## [REL.1.2.0a9] - DEV BRANCH ONLY ###Added - Wildcard tag: this node can appear only during gameplay (randomly transformed into); - Eureka(data wildcard): +1 Action on Reveal and Refresh; - Frozen Crystal location: +1 Crystal and +2 Firewall next level start; ###Changed - Hot Topic(buff): changed to 2 Data, 2 Callbacks and exhaust 2 (singleton); - Max difficulty: 2 hostile nodes start;

## [REL.1.2.0a8] - DEV BRANCH ONLY ###Added - more items (including "multiuse" items); - Welder(aspect): Drop X for Link lost; - Brute Force(system): Drop 4. lose Link for Overdrop; - Hotfix(system): Express +1 Action +2 Trace with Unstable; - Phone Bomb(system): Remote Reboot with Limited; ###Changed - Eraser(system): Multiuse +1 buff; - Catapult(aspect) renamed to High Ground. Now works on all protected; - Catapult(new): Teleport and activate target node at the start of the Level; - Max difficulty: experimental 3 random hostile nodes variant;

## [REL.1.2.0a7] - DEV BRANCH ONLY ###Added - Tank, Drop Pod and Thread; - Throttling(aspect)

## [REL.1.2.0a6] - DEV BRANCH ONLY ###Added - Milestone(data, rare): Gain 4 Actions with Countdown(24); - Fitness Journal(data): Collect X Data. (X = number of Actions spent this turn). Has Express if X=0; - Dataset/Corrupted Dataset(data): Set Data to 2/3/4; ###Changed - Data leech(hostile): Activation: Lose 1 Action added; - Radio Silence(system): Express Reduce Link to 1 and drop 3(4) Trace; - Research Grant(loot): Get 10xData Credits; - Delivery charge(loot): Get 10xDistance to home Credits and teleport;

###Changed - Technical debt(system): Reboot trigger added; - Direct Access(data): Moved out of corrupted pool; - Phone Jail(corrupted data): Express removed; - Phone Jail+(corrupted data): Express removed, 3x multiplier;

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.