Thank you, dear community.
When we first started working on RADIOSOL, we could never have imagined that, by the time of its release, our game would make it into the top 1000 most wishlisted games on Steam.
It has been a long journey. We postponed the release many times. The game was rebuilt from scratch several times, it was a difficult birth.
And it feels like such a relief to finally be doing this after all these years.
It's 3 days.
From all of us,
TripletConcept = Artist
Yodez = Sound Designer
WhereaboutsUnknown = Narrative Manager
Hius = Core Developer
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.