- Added options to lock individual character elements during the 'Expedition Founding' scenario, including portraits, ability stats, Major Traits(which determine skilltrees), and Sub Traits.
- Changed the default difficulty from Hard to Normal.
- Limited the number of times Gloths can use their summoning skill from unlimited to a maximum of three.
- Gloths now move to an empty tile within one tile of their target after charging.
- Removed the item drop quantity penalty on Very Hard and Devastation Management difficulties.
- Reduced the weight of various items, including armor, helmets, bones, stone, clay, hard shells, silver and copper ores and ingots, bricks, and pottery.
- Increased the maximum arrow stack size from 100 to 200.
- Added a guide for Auto Skills.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.