Patch 1 is out now! World Map, fast travel, UI polish, balance changes and more
Our first patch is here, and it's focused on the things you've told us matter most. Thank you to everyone who left a review, reported a bug or shared feedback on Discord, so much of it went straight into this update. And we're already working on the next one.
Here's what's new:
🗺️ New World Map with fast travel
Many of you told us there was way too much running around town. You can now open the new World Map with the M key or from the Game Journal, and fast travel to signposts inside town. Finding NPCs should be a lot quicker now, leaving more of your day for farming, cooking and your dragons.
🖼️ UI polish and bigger fonts
We've updated the art for the Main Menu, Settings, Customization and pop-up windows, refreshed some icons, made the font bigger in tooltips and pop-ups, and brought back the HUD Journal button.
📖 Game Journal rework
The Journal has a brand new page design, fixed scroll speeds and improved controller controls.
⚖️ Game balance improvements
Progression felt too slow and grindy for a lot of you, so we've made several changes:
- Villager crafts now take just 1 day
- Simpler fertilizer and elemental craft requirements
- New resource orders
- Updated shop items for different seasons
- You now start the game with some bread
🌦️ New weather and season tutorial quests
Many of you lost crops to the changing seasons without really knowing why. We've added new tutorial quests (with rewards!) that explain how weather and seasons work, what your crops need, and how to prepare for winter.
🌱 Easier crops
Extra seasonal plants now spawn in the forest location behind town, so getting the crops you need is easier, and it's a good reason to go exploring.
🌅 Art and shadow improvements
Shadows now move with the time of day, there are extra grass shadows, and the medium and high shadow settings have been improved. We're gradually improving the visuals while keeping a good balance between performance and looks.
🐛 Bug fixes
We've fixed a number of blocker and high priority issues, including quests breaking when quest items were placed on the farm. Quest items can no longer be placed there.
🔧 This is only the beginning
Patch 1 is the first step, and we're already working on the next updates, including more balance improvements for energy and gold prices, key rebinding, better ultra-widescreen and controller support, clearer icons, extra info about resources in the Journal, and much more 🙏
🌍 New languages
We want to make sure the quality and stability of every localization is spot on, so you get the best possible experience. More localizations are in the works, so stay tuned for updates!
💬 Keep the feedback coming
If you gave Dragon Shelter a try at launch, we'd love for you to jump back in and tell us how it feels now. If you run into a bug, the best place to report it is our Discord.
Thank you for being part of this, Dragon Keepers. Your farms, your dragons and your feedback keep us going, and there's a lot more to come. 🐉
Wild Forest Studio & Curve Games
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.