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Steam announcementView the game on SifterSeptember 24, 2026

v1.0.3.2 - Hotfix - September 24/09/26

Another week, another round of fixes and tweaks!

Patch notes for version 1.0.3.2

  • AI in multiplayer now waits until all players have joined before moving
  • AI amount is no longer shown in lobby list, if player count is high enough that no Ai is spawned
  • Crossplay lobby hosts now have a button that will set the lobby settings to be demo compatible
  • Note: Only changes settings. Mods need to be disabled manually.

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Added an option for setting the default p2p port for crossplay lobbies

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Added a text field for providing reason when kicking or banning a player

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Mod Manager menu added

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Fixed an issue that caused mouse clicks to register when navigating back from mod browser (caused random navigations)

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Renamed "Mods" menu button to "Mod browser"

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Modified the Pugilist moveset

  • Crouch is now a stance
  • Moved Special Attack 3 under the new stance and changed its binding to Action 5 (Attack High)

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Invert camera Y option now also affects free camera in replay and spectator modes

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Tooltips now scale based on screen size

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Fixed demo compatible tooltip not updating when navigating back to lobby from a gameplay scene

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Fixed equipment select window not scrolling automatically to the selected equipment when opening the window

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Added a panel to show equipment name while selecting it

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Thanks for reporting your bugs and sharing your feedback. It helps us ensure that Gladio Mori gets better and better!

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.