General Changes:
- The abyss is now darker, creepier, and more oppressive than before
Bug Fixes:
- Memory improvements have been made to counter potential memory leaks after playing for 1-3 hours.
- Raw Science should now appeared buried in the Abyss
- Fixed an issue where the Client teleporting could lead to infinite loading times, soft locking the User
- Fixed an issue where the Player can launch themselves, unequipping the diving boots and dismounting the Toe Biter Buggy
- Fixed an issue where the Art of War quest marker was in the wrong place, leading to confusion
- Fixed an issue where the user had permanent underwater muffled audio
- Fixed an issue where the woozy UI debuff would show up permanently
- Fixed an issue where existing saves could have the chance of not being able to access the scanner in the diving deck
- Fixed an issue where the forbidden workbench could be damaged and destroyed for forever
- Fixed an issue where mosquitos have infinite aggro range on the player
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.