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Steam announcementView the game on SifterOctober 2, 2026

Hotfix update 1.0.0.6

Update — October 2

Balance

  • Capped the maximum Mushroom Jellyfish radius. Don’t worry, Jellyfish fans — it’s still huge.

UI & Inventory

  • Fixed an issue where quick smelting an item from the inventory could automatically switch to another page
  • Destroying a combat railcar no longer causes the build to fall apart — active items now remain in their slots whenever possible
  • Fixed inconsistent railcar prices between the starting selection and the Alcossum station

Fixes

  • Fixed an issue that could cause weapons to randomly stop shooting
  • Fixed abrupt music transitions between scenes
  • Fixed liquid effects disappearing instantly when an enemy dies Thanks for all your feedback! Please keep it coming — it helps us understand what needs improvement and make Ammossum even better!

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.