Improvements & Additions
- New scoring system for 2–3 player matches Following several pieces of feedback about the scoring system in games with 2 or 3 players, we’ve changed how points are awarded.
- If everyone reaches the finish line, everyone now earns points.
- Finishing points reward the fastest players, with the amount decreasing depending on finishing position.
- The previous scoring system is still used for matches with 4–6 players.
We hope this makes 2–3 player matches more challenging while avoiding the frustration of having everyone finish the race but nobody receiving points because the round was considered “too easy”.
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Added the “Enguy Sunglasses” hat as a tribute to streamer Enguy, who has been supporting the game since the very beginning! Feel free to suggest your own hat and color ideas on our Discord!
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The lobby code is now hidden by default when joining a lobby. An eye button has been added to reveal the code whenever you want to view it.
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Fixes
- Fixed an issue where non-host players would not get the camera zoom when customizing their character's appearance in the lobby.
- Fixed an issue where players who had fallen off the platform during the obstacle selection phase could briefly see their small player avatar change from red to green just before the next phase started.
Thank you again for all your feedback!
The new scoring system in particular comes directly from your suggestions, and we’ll be keeping an eye on how it feels in actual matches. Keep sharing your thoughts with us on Steam or Discord!
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.