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Steam announcementView the game on SifterSeptember 17, 2026

Soulmask 1.0 Patch #20: Bug fixed

Dear Chieftains,

To provide a better gameplay experience, this update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:

  • Fixed an issue where Barbarian invaders and monster drops could fall underground
  • Fixed an issue where the Desert Overlord could sometimes not use basic attacks after breaking free from crowd control
  • Fixed an issue where Life Sense could not scan special ores
  • Fixed an issue where zipline supports could not be repaired
  • Fixed an issue where ship engines were counted toward the portal limit
  • Optimized placement requirements for pillars
  • Optimized lighting parameters for wall torches and wall-mounted oil lamps
  • Fixed an issue where the Central Core caused abnormal combat behavior when an invalid AI level was set
  • Fixed an issue where combat could not continue when Central Core summons fell to the bottom of an area
  • Dye Balls are no longer affected by the Talent 「Multiple Throw」
  • Fixed an issue where portals could not be used in certain situations
  • Fixed an issue where clicking Profession Skill icons in the Specialization Skill interface displayed incorrectly
  • Added a cooldown when repeatedly using Enforcer - Escape Mode on PVP servers
  • Fixed an issue where Barbarians could have duplicate Talents or multiple Talents at the same level

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.