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Steam announcementView the game on SifterOctober 1, 2026

Grim Trials - v1.0.20260930 Update Changelog

Hello fellow Reapers!

As always, thank you so much for playing Grim Trials and sending us your feedback! Thanks to your input, we can keep improving the game to make it even better and more enjoyable.

For this October update, we have implemented several improvements:

FPS Cap Removed

The game was previously capped at 60 FPS due to technical limitations. We have now fixed this, so you can enjoy Grim Trials at higher framerates!

Improved Attack Animation Canceling & Diagonal Movement

We tried several methods to make movement feel smoother and less clunky, especially during combat. In this month's update, we’ve implemented smoother animation canceling and improved diagonal movement. Let us know if combat feels better on your end!

Weapon Damage & Blessing Effect Adjustments

To keep game progression balanced, we’ve adjusted weapon damage values and tuned several Blessing effects.

Once you head back into the Trial Grounds and try out these changes, please feel free to share your thoughts on the Steam forums or our official Discord community!

What's Next for Grim Trials?

In case you missed it, we’re planning a massive update for 2027. You can read more details about that on our previous news here.

Happy playing and happy slaying!

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.