
A lack of inventory space got you down survivor? Well, worry no more with the new Bigger Backpack system! Craft, loot, or buy your way to a bigger inventory today!
V3.3.0 also introduces a new inventory grid size of 8x6. That's 4 rows of free-to-use slots and 2 rows of encumbered slots. A total of 48 slots which is 3 more slots than the legacy 9x5 grid. Backpacks come in Small, Medium and Large sizes with 6 quality levels each. Equipping a backpack into the new Backpack slot will grant the player additional encumbrance slots up to a total of 96 slots in an 8x12 grid. The Pack Mule perk and Armor Pocket Mods can then remove the encumbrance.
V3.3.0 Changelog
Added
- Added multiple toolbelt pages for use in Prefab Editor. Added a new toolbelt xml that defines through data the amount of slots, rows, and pages
- Increased inventory size based on backpack items
Changed
- Switched ItemActionRanged.TryExecuteAction to virtual to keep mod compatibility
- Optimized prefab cells data to use native memory
- Updated rancher footstep SFX from barefoot to having footwear
- Improved bug reporting when players are stuck in the loading screen. Reduced stuck cases and simplified respawn logic. Some conditions which could previously hang respawning now have timeouts that prevent a soft lock.
Fixed
- Item background no longer flickers when moving into storage
- Moving inventory item stacks no longer triggers both ‘pickup’ and ‘place’ SFX
- Workstation now updates prompt for items to collect
- Setting drop on death to Equipment no longer causes equipment duplication on death
- Fixed a possible rare deadlock between threads which could occur if a chunk-straddling MultiBlock was placed/removed/updated at the same time as the save system attempted to process culled (reset) chunks.
- Vehicles now again properly check for inventory contents before allowing pickup on dedicated servers.
- Dying while reloading no longer bugs out the weapon
- Fixed a possible exception edgecase in RegionFileManager
Known issues:
- A possible NRE when generating chunk decorations (new games only)
- Euthanizer perk triggers but doesn't work
- Item sell number might not display correctly
- Unable to consume items from Campfire
- Need to be transfered to backpack first
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Not able to join a p2p or server on Mac with French language selected for client
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If player changes Language options in MacOS the game will freeze and throw an exception making player force quit game
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Unable to sell tenth item from Hotbar
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Changing to bows, crossbows or knuckle items before while in 3rd person and then changing into 1st person will cause the item to float in front of you.
- Workaround: Changing the active toolbelt slot in 1st person fixes the issue
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Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.