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Steam announcementView the game on SifterSeptember 15, 2026

Update #28 - Amended price (finally) and some QoL

I've recovered, sorta.

The game is finally its real price. Thanks everyone for the extended extended beta testing, you'll all keep your copies. :)

I implemented some feedback:

Changelog

  • Prestiging now saves straight away, instead of waiting for the next autosave.
  • Pausing a worker no longer greys out their Resume and Fire buttons, and the label saying they're paused.
  • The orders counter in the sidebar no longer runs off the edge late game. Past 10,000 it shortens to 12k / 1.2M, and hovering shows the exact figure.
  • Sorting orders by "expiring first" now holds finished ones below the live ones, instead of letting their dead clocks carry them up the list.

Didn't manage to fix the lag at 260 printers, but I won't give up trying.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.