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Steam announcementView the game on SifterSeptember 25, 2026

SOS OPS! - 1.5.8

SOS OPS! - 1.5.8

DLC - OVERBOOKED

  • Added auto-load on repeat runs: the airport terminal loads cargo up to your best result (host only).
  • Added a passenger indicator to the HUD: orange means someone needs something, red means someone is about to jump.
  • Added a toilet icon above passengers.
  • Added an icon above passengers who are about to jump.
  • The need icon now pulses when a passenger is about to run out of patience.
  • Added a toilet queue: needs grow slower while waiting in line.
  • Updated refueling: the fuel level now rises smoothly from the start of refueling.
  • Passenger needs no longer appear for everyone at once.
  • Passengers spend less time in the toilet and need it less often.
  • Passengers at the door are easier to catch: they shock less often and the stun is shorter.
  • The plane loses altitude more slowly when a bird hits an engine.
  • Passengers no longer get worried for no reason.
  • Fixed: when the toilet was occupied, a passenger would forget about their need and suddenly go to jump.
  • Fixed: two passengers could head to the same toilet stall.
  • Fixed: a passenger could get stuck in the toilet if scared on the way.
  • Fixed: a passenger wouldn't return to the toilet after being distracted.
  • Fixed: the need icon reappeared above a passenger after they jumped.

Main game

  • Updated: the bee swarm no longer chases a player it has already killed.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.