This is a small, mid-month balance patch with balance tweaks and bug fixes. We have a larger patch coming towards the end of the month.
⚙️ General
Ammunition
- Siphon Shells
- Base heal reduced from 20 to 18
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Engineering
- Adding support for extra debug information to help find graphics card-related crashes
🛞 Tanks
Fortis
- Fortis mine spread keystone description now correctly mentions that the Hull Rotation Speed increase lasts for 1.5s after the mines are deployed
Ikarus
- Aim speed bonus in flight form increased from 20% to 30%
- Turn speed in thrust mode increased by 15%
- Flight Transform Heal tech node amount increased from 20/40/60 to 25/50/75
Seeker
- Tracks armor increased from 12mm to 16mm
- Design Note: While not a huge change, this prevents the tracks from being an overmatch against 60mm pen. This should make Seeker slightly less vulnerable when facing low-pen vehicles.
🪰 Bug Fixes
- Fixed an issue where sometimes Tempest and Alecto’s abilities would not work properly due to bad navigation data on some maps
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.