
Dialogue
- Dying during an active dialogue interrupted it and blocked progression. Fixed.
- Dying during the jammer's dialogue caused the dialogue to play back with the processing effect afterwards. Fixed.
- The Baby's dialogue when activating the relax room now starts with a delay instead of immediately.
Quests
- The 10g antenna petals now count toward the quest once they're opened 80%.
- On Easy difficulty, the quest to raise cold resistance to 100 wouldn't complete until you reached 130. It now completes at 100 as well.
- Fixed an issue in the quest with plugging in the wires at the station.
- The taxi inspection quest could be completed by opening and closing the same element over and over. Fixed.
- Fixed the display of resources required to repair the 10g antenna hinge.
- Flying far away from the engine right as it exploded didn't count toward the quest. Fixed.
Items & Interface
- Leaving the recycler processing food and going to sleep didn't speed up the processing. Fixed.
- The bone handle on the crowbar didn't visually update when broken or replaced until you returned to the crafting bench. Fixed.
- Fixed the item stack display in the quick access slot when changing its amount by splitting.
- Debuff statuses weren't displayed on the panel after loading a save. Fixed.
Other
- Cop robots now respawn after being killed.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.