Hello Car Dealers!
Patch notes:
- Fixed an issue causing replacement options from the previous vehicle to carry over to the next vehicle when using the automation platform.
- Fixed incorrect fluid refilling on vehicles using the automation platform.
- Fixed the incorrect display of the “Muscle Car” vehicle type in the Used Cars and Authorized Dealership apps.
- Fixed an issue preventing vehicles from being unloaded from the tow truck near the houses in the area around the Junkyard.
- Improved the spawn points of environmental decorative elements that can be destroyed in collisions.
- Improved translations for some elements in dialogue windows related to open-world events.
- Players can no longer interact with customers at the car market after rejecting their negotiation.
- Simplified the negotiation UI for customers at the car market when the vehicle is not available for negotiation.
- Fixed the hiding of map pins related to events that the player marked as ignored after loading the game again.
- Improved the behavior of the map barrier in relation to the player.

We've created a new thread where you can share your feedback, thoughts, and ideas for future updates with us: https://steamcommunity.com/app/2404880/discussions/0/569288155749020800/


P.S. Check out our Up 2 You DLC!
https://store.steampowered.com/app/4046960/Car_Dealer_Simulator__Up_2_You_DLC/ Police Chief Simulator from our friends at Perfect Circle Team is now available!
https://store.steampowered.com/app/2938460/Police_Chief_Simulator/
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.