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V1.4.3 - Update V1.4, Patch 3 - 6th October
BuildID: 25661166
Game Updates
Championships - Online
- Fixed the wrong track name and track map being displayed in online championships for certain tracks
Co-op
- Added missing co-op and hosted server card images for Long Beach and Road Atlanta
- Fixed formatting issues in co-op overview and with class leaderboards.
Custom Liveries
- Custom Liveries - Newly uploaded liveries are missing undercar shadows
Driver Swaps - Engineer
- Engineer - Tyres - The engineer cannot select NO CHANGE
- Fixed fair share being shown for race engineers in solo events
Driver Swaps - Online
- Fixed damage not being correctly restored after disconnecting from an event
- Fixed rare occurrence of AI taking over the car during a driver swap event
Engine & Tech
- Frame ticker presents that take longer than 17ms cause extremely long load times
Graphics
- Texture streaming can stall waiting for the GPU
Localisation
- Localisation updates for Chinese and French
- Localised the watch screen "Cycle All" camera option
Netcode
- Fixed rare occurrence of current track limit points not being transferred to team mates correctly
- Increase server time out and add HUD message
RaceControl
- Added protection to prevent rare occurrence of two instances of RaceControl trying to manage the same event
- Fixed slow performance with large events in the online event overview screen
- Recreate Split not working
- Split Recreation only working once
Race Watch Screen
- Fixed the previous and next incident buttons not changing the car that is in focus
Race Weekend
- Fixed the Start Driving button being disabled when pitting with 0 race time remaining
Replay
- Fixed issues with debug wire files causing your car not to render in replays
Track Limits
- Updated track limits to allow for specific point penalty additions for off tracks and configurable 4 wheel or 1 wheel off detection. Updated Pit Lane to only be 1 wheel off detection on blend lines.
Track Updates
- Updated announcer sounds on US Tracks
Circuit de la Sarthe
- Fixed track limits at pit entry chicane to be valid if a wheel is still on track/on white lines
- Increased strictness of Track Limits for cutting Dunlop Chicane
Daytona
- Added Sunoco branding to infield fuel station
Interlagos
- Increased strictness for cuts which open up the corner at T8 and T12
Long Beach
- Fixed Paddock Fences missing when circuit detail is on medium or lower
- Updated Track Limits at Long Beach to monitor pit exit usage from the main circuit strictly
Paul Ricard
- Increase Track Limits strictness for running wide after Virage du Camp
Portimao
- Increase Track Limits strictness at T1 exit and between T7 and T8
Road Atlanta
- Fixed tent assets placed sunken into the terrain
Car Updates
- Fixed Ford GT3 weight wrongly applied at Interlagos, BOP mass. General refinement at Road Atlanta, Long Beach, Le Mans, Monza, Cota, Daytona
Adess AD25 LMP3
- Added ADESS to 2026 ELMS Championship
Cadillac V-Series.R LMDh
- Fixed 2026 teams having numbers lit up incorrectly
Ferrari 499p LMH
- Updated wireframe on template for easier painting
Porsche 963 LMDh
- Corrected material issues with custom teams
- Fixed damage texture not showing correctly
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.