● Based on player feedback, game crashes are very likely caused by low Commit memory (RAM + page file). Now, when this value is detected as too low, a prompt will automatically pop up and tell you the specific steps to adjust it.
● Fixed an issue where the axis was incorrect when fine-tuning the position of preview objects in build mode.
● Fixed some minor bugs.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.