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Steam announcementView the game on SifterOctober 1, 2026

Silver Pines pre-orders are now live on Steam! 🌲

The road to Silver Pines is open. The town waits for you.

Pre-order Silver Pines now on Steam and save 10%! 🌲

Click here to pre-order Silver Pines

Private investigator Red Walker finds himself in Silver Pines, a place half-abandoned, half-forgotten, on a job to track down the mysterious musician, Eddie Velvet. As the case begins to reveal the town's dark secrets, Walker soon slips into a strange and nightmarish descent beyond his control.

Silver Pines combines classic survival-horror puzzle solving and resource management with metroidvania style exploration. Uncover locked doors and hidden paths, and fight to survive against the nightmarish horrors that stalk the town.

Features

  • An experience of mystery and dread: Haunted by shadows of the past, Silver Pines is waiting to reveal its dark secrets.
  • Survival-horror gameplay: A love letter to classic survival-horror, from a unique 2.5D perspective. Fight or evade the terrors of the town as you scavenge for resources and solutions to the puzzles blocking your way.
  • Metroidvania navigation: Filled with locked doors and hidden paths, every turn holds an uncovered clue, a resource… or something waiting in the dark.
  • Visceral, grounded action: Overcome the horrors populating the town, with a variety of challenging monsters and hulking bosses to keep every encounter tense and dangerous.
  • Resource & inventory management: Inventory space is limited! Search everywhere for items because every bullet, bottle of medicine and upgrade matters.
  • Dreamlike visuals: Hand-drawn rotoscoped animations, coupled with a neo-noir inspired aesthetic, makes Silver Pines a visually striking, otherworldly experience.
  • Suspicious townsfolk: Meet and interact with Silver Pines’ strange cast of characters, as you delve into the mysteries they keep from outsiders.

Pre-order Silver Pines today:

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.